Overview

Below are some selected projects from previous groups. The length and complexity of our projects vary, but often those created during our Summer programs are more complex than the School Year projects.

The reason for this has to do with how often we meeting. During the school year groups, meeting just twice a month is great for working on social behaviors because we have the members for 2.5 hours each time. But it is difficult to carry a project over more than two sessions; they lose momentum. In contrast, when we have the kids or teens for 4-5 hours 2-3 times per week in the summer, we can easily spent several hours and complete a project within the scope of one week.

The main benefit of all projects is the level of group cohesion and productivity that occurs. As this site develops further, we will explain some of the social, pragmatic, and executive functioning elements that are worked on during this process.
Below are some sample animations from past groups. Click on the underlined links to view them.

Some of these require QuickTime and others require Flash. Contact us if you need any assistance viewing these.

The teens took a silent movie and decided to add voices and scripts to it. The first "take" went perfectly, but that wasn't exactly what they wanted. So they "tweaked" a little, and this was the result. You probably have to be a teenager to fully appreciate it.
The students in our summer program wrote their own script, creating a dialogue about manners. Then, they choose avatars and sat in front of the camera which created live cartoons images as they spoke. This was the final product
The kids researched jokes they thought would be funny and practiced delivering them. Once they were satisfied with how the jokes sounded, they turned into avatars to tell them. Here are a few samples. Note how the other 12 kids in the room remained silent during each joke. (This takes about 2 minutes to load in and requires Flash).
Using a different kind of animation, the teens put together this story (the same ones who did "That Was Awkward" above). In the middle of the animation, they had a minor meltdown, which we captured within the scope of the story. This was a nice example of what to do when things don't go as you planned.